![]() ![]() A 'look and feel' concept art for the game, showing the Desert RangersIn 2003, founded by Wasteland 's producer and co-designer, acquired the rights to Wasteland from, which held it in relation to the franchise and had let the rights lapse. The first repeater is already installed they must go to towers in Highpool (a community based around a local dam that provides the area with water) and the Ag Center (a science commune that grows genetically modified vegetables).Things quickly get complicated as the Rangers are forced to choose between saving Highpool from raiders or the Ag Center from a lab experiment gone wrong their choice wins them allies and acclaim from those they save, but means terrible losses for the other location (they can also fail to save both locations). He tells the recruits that they must take on Ace's original mission of installing repeater units in three radio towers in order to triangulate the location of a suspicious radio message. Years later, together they formed 'the Desert Rangers, in the great tradition of the and ', to help other survivors in the desert and beyond it.The game begins in 2102, fifteen years after the events of the original Wasteland, with the Rangers now occupying the former Guardian Citadel, which had formerly housed deranged technology-worshipping monks (the Guardians), but is now fully under Ranger control after the monks had been wiped out by the Rangers. The soldiers sought shelter in the prison, expelled the inmates, and invited nearby survivalists to join them shortly thereafter. ![]() On the day of the cataclysm, a company of were in the desolate desert constructing bridges in an area with a number of small communities and a newly constructed federal prison with light industrial facilities. Plot The game is set in an timeline, in which a between the and took place in 1998 in relation to an involving a cluster of meteors that sparked a global nuclear war. The non-player characters in the party each have their own personality, motivations, opinions, and agendas. The player characters are highly customizable and the player's choice of statistics, skills, and appearance gives them an individualized personality. ![]() The player's party has room for seven characters, including the four player-designed characters and up to three (NPCs). ![]()
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